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$30,000 cash prize for a junior independent video game studio

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The CEO of Quebec International, Carl Viel, and the General Manager of Quebec City Caisse Desjardins, Denis Laforest, are proud to announce the launch of the third edition of Catapult, a unique accelerator program for independent video game studios in Quebec City. After two successful editions, Catapulte, initiated by the digital arts and interactive entertainment sub-sector (ANDI), is back in force for a third year with a new and improved format.

logo_catapulte.pngPresented by Quebec City Caisse Desjardins, the 2017 edition of Catapulte comes with a prize of $30,000 for an independent video game studio. The winner will also receive a one-year position of choice within Quebec City's technology incubator/accelerator, LE CAMP, in addition to mentoring from the video game industry and a session in UBISOFT's local user research labs. This year, all studios selected for the grand finale will qualify for training at Laval University's Faculty of Administration. Quebec City-based independent video game studios have until February 17 to submit applications.

Since it was founded in 2015, the Catapulte program has received rock-solid support from Quebec City Caisse Desjardins. In this regard, Mr. Laforest said, "Quebec City Caisse Desjardins is delighted to play a central role in supporting local IT and video game firms. It's essential for us to be involved in their ongoing efforts."

More than ever, Quebec International and the digital arts and interactive entertainment sector of excellence (ANDI) are convinced that from an economic development perspective, Catapulte is an economic driver for the video game industry. "In light of the results of past editions and their economic benefits, Catapulte's partners have grasped the importance of supporting junior studios' game development efforts in order to take part in their growth and allow them to flourish," said Mr. Viel.

For the team from Bishop Games, winner of the 2016 edition, Catapulte played a key role in the production of the game Light Fall. "Winning the contest was at the heart of Bishop Games' success. It was also the catalyst that led to a number of other opportunities. We were able to hire an additional programmer, which really helped to boost our rate of production as well as our visibility. What more could we ask for?" said Benoît Archer, the company's co-founder.

A short list of five independent video game studios will be selected as finalists. They will then be invited to present their games to the public on April 6 during the grand finale to be held during Digital Week. A jury of four industry experts will determine the winner of the third edition of Catapulte.

For further information and to submit an application, please click here:

Click to access Bishop Games' video game:

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